Shortcuts for CINEMA4D: Creating Relationships By Ko Maruyama Creating new hierarchies in MAXON's CINEMA4D is a snap. It's as easy as dragging one object to another, or sometimes even easier. The quick pace of broadcast graphics means that you need to have shortcuts at your disposal to keep up. Here are a couple that will make your object management much more streamlined ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own). . . I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your animation projects in 2009. Or even just your TIMELINE! ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own). . . I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your After Effects projects in 2009.... ...Read More »
CINEMA 4D multiple passes By Ko Maruyama Adam Swaab has come up with a new version of his object manager for all CINEMA 4D's R11 software. This plug-in called " Render Elements" is an excellent way to easily manage objects within your scene for different render passes. Although the most recent versions of CINEMA 4D allow for easy management of multiple objects with the later browser, Adams plug-in is a simple and straightforward solution. ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own)... I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your animation projects in 2009.... ...Read More »
Motion 3 Level 1: Understanding keyframe and behavior animations By Jerry Leer In this training video, host Jerry Leer covers the difference between animating with keyframes, and animating with behaviors. He launches a project that has both keyframe and behavioral animations to show how to work both ways. ...Read More »
Easy color modification in particleIllusion By Ko Maruyama Now that the holiday season is coming up, you're going to need to put more sparkly graphics on you or video. While there are many different types of particle applications out there, none is as fast, and gives real time feedback the way particleIllusion does. even with all of the free libraries, you may need to modify some properties like color. ...Read More »
Toon Boom Storyboard Pro By Ko Maruyama Toon Boom's Storyboard Pro allows you to easily create a paperless storyboard - and even animate it if you want. There are a bunch of little tricks that you can easily pull off in Storyboard Pro, and there are several ways to export your boards when you're done. But what about when you want to IMPORT something to your panels? Here are a couple of easy Quick Tips ...Read More »
Toon Boom Storyboard Pro By Ko Maruyama Toon Boom's Storyboard Pro allows you to easily create a paperless storyboard - and even animate it if you want. There are a bunch of little tricks that you can easily pull off in Storyboard Pro, and there are several ways to export your boards when you're done. But what about when you want to IMPORT something to your panels? Here are a couple of easy Quick Tips ...Read More »
Answer to Gears By Ko Maruyama I got a few questions about how the shape layers work, why the boolean operation does what it does in the shape layer, and specifically how to make the hole in the middle of the gear. Well, I got enough email questions about it that I figured it was worth a tutorial explanation. So here it is. ...Read More »
After Effects War of Gears: Expressions By Ko Maruyama We covered the ability to make gears in the earlier tutorial, but using the shape layer repeater allows for it to rotate in one direction. In this tutorial, we'll set up a secondary gear to rotate in the opposite direction so that the gears' teeth will mesh together. ...Read More »
After Effects plugin: BORIS UPREZ By Ko Maruyama As we look at the archived footage in our data vaults, most of it is in standard definition size (or smaller). Now that most of our animation deliveries are rendered in 1920x1080, it's important for Adobe After Effects users to find easy ways to scale the old footage cleanly. Boris FX's Uprez is a new plugin to help you do it in a few steps. ...Read More »
After Effects: War of Gears By Ko Maruyama When you're creating gears, or when you're creating any vector shape, you can create the shape in illustrator or another vector illustration software, then bring it into Adobe's After Effects, but by creating those shapes in the application, you get the more options to edit that shape later. ...Read More »
Using Add TransferMode in FinalCut By Ko Maruyama Joel Holland has offered up some free footage in both High Def and Standard Def formats - so why not use them? But if you don't know how to composite in Apple's Final Cut Pro, don't worry that these free graphic elements don't come with alpha channels, you can use transfer modes to drop out the darkest parts of the movie without keying. ...Read More »
Adjust to TransferModes in After Effects By Ko Maruyama Joel Holland has offered up some free footage in both High Def and Standard Def formats. It's pretty easy to jam them into an After Effects comp, then start to build a background graphic, but you can take advantage of adjustment layers to get an overall transfermode on top of your comp too. ...Read More »
After Effects Iris Shutter thing By Ko Maruyama Often there are some simple graphic elements that you can make by using multiple layers in After Effects. Sometimes, you can recreate those graphics within a single shape layer. The shutter effect or iris effect is one of those effects you can achieve with a single shape layer. To control the aperture, you can set up a simple expression to open and close the elements. ...Read More »
After Effects Lens Shutter thing By Ko Maruyama Often there are some simple graphic elements that you can make by using multiple layers in After Effects. Sometimes, you can recreate those graphics within a single shape layer. The shutter effect or iris effect is one of those effects you can achieve with a single shape layer. ...Read More »
Photoshop CS3e: Halloween Cross Part 3 By Ko Maruyama If you have Adobe's Photoshop CS3 Extended, you can import 3D models from other applications. If there are 3D models in a Photoshop CS3e project, you can open up the textures and modify them to suit the project at hand. You can also apply photographic elements to surfaces of your model by changing the transfer mode or opacity. Maybe you want to add it full tilt, it's up to you. ...Read More »
Photoshop CS3e: Halloween Cross Part 2 By Ko Maruyama If you have Adobe's Photoshop CS3 Extended, you can import 3D models from other applications. If there are 3D models in a Photoshop CS3e project, you can open up the textures and modify them to suit the project at hand. You can paint just as you would on any smart object project. All of the tools are at your disposal. ...Read More »
iPod Video from MAXON's C4D R11 By Ko Maruyama There are many great new features in the latest release from MAXON in their CINEMA 4D R11 package. One simple, yet time saving features is the redesigned Render Setting menu. In the render setting preferences, C4D comes with a bunch of video presets you use often, including Apple's ipod video 4x3 format. ...Read More »
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