Bonfire Labs expands its creative tool kit with Autodesk Smoke 2012 for Mac In 2002, we decided to expand our design and effects business by splitting off Bonfire Labs. Our vision was to create something between what we were doing at Phoenix for commercials and what I did at the CKS Group, my first employer out of school. Bonfire Labs now expands its creative tool kit with Autodesk Smoke 2012 for Mac ...Read More »
FuseFX Taps Nuke For Extensive VFX on Showtime's "United States of Tara" When Burbank-based visual effects studio FuseFX began working on the new season of Showtime's "United States of Tara," it turned to Nuke, The Foundry's powerful compositing application, to facilitate the extensive green screen effects required for a series about a woman with a multiple personality disorder. ...Read More »
Toolfarm's Professional After Effects Camera Training By Ko Maruyama The 3D world in After Effects has always been a difficult composition space to navigate. Even if you are familiar with world navigation in a 3D application, working with the camera in After Effects may not behave the way you might expect. Like any application, there is a workflow which will make working with these tools easier to understand. Toolfarm's new training shows you how. ...Read More »
Adobe Kuler By Maltaannon Adobe Kuler is a great website where designers from all over the world create and exchange color schemes. Kuler has several algorithms to help you create your very own color scheme, plus it allows rating and commenting on existing schemes, that can be downloaded in Adobe Swatch Exchange format. ...Read More »
PHOTOSHOP DOWN & DIRTY TRICKS By Ko Maruyama You probably know Scott Kelby from many publications, especially as the editor of Photoshop User magazine. In his latest book, PHOTOSHOP CS4 DOWN & DIRTY TRICKS, Scott and Corey Barker walk through several of the latest design tricks and trends Photoshop users recognize in so much of the print work available today. ...Read More »
Modbook from a MacBook Pro By Ko Maruyama A few years ago, we saw a company called Axiotron out of El Segundo California come up with a Mac tablet which integrated the Wacom tablet technology (similar to the Cintiq) and the Apple MacBook. This is a great solution for those of us who loved to work with software that really took advantage of the stylus. Before the Pro version ships, Adobe Photoshop, Autodesk Sketchbook Pro, and Maxon's BodyPaint 3D were among some of the tools I tried out on the current 15-inch ModBook. ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own). . . I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your animation projects in 2009. Or even just your TIMELINE! ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own). . . I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your After Effects projects in 2009.... ...Read More »
Tips to Slim Down (your project) in 2009 By Ko Maruyama It's time for those New Years resolutions to start piling up. You know the ones: I'm going to eat healthy food. I won't slouch at my desk. I'll spend less time on Facebook, Twitter and (insert your own)... I'M GOING TO SLIM DOWN. Well how about some slimming tips you might actually stick to? Here are some ways to slim down your animation projects in 2009.... ...Read More »
SIGGRAPH ASIA: 2008 / P4 By Ko Maruyama 2008 marked the first ACM SIGGRAPH Conference in Asia. Almost two years in the making, the Asian SIGGRAPH is host to computer artists of all kinds. The expo floor showcases some of the most compelling new software for animators, including glimpses of software to come. Chaos Group has some new software coming up in 2009 that they showed off in Singapore. ...Read More »
SIGGRAPH ASIA: 2008 / P3 By Ko Maruyama 2008 marked the first ACM SIGGRAPH Conference in Asia. Almost two years in the making, the Asian SIGGRAPH is host to computer artists of all kinds. The expo floor showcases some of the most compelling new software for animators, including glimpses of software to come. StudioGPU demo'd their newest software at the ATI booth ...Read More »
Toon Boom Storyboard Pro By Ko Maruyama Toon Boom's Storyboard Pro allows you to easily create a paperless storyboard - and even animate it if you want. There are a bunch of little tricks that you can easily pull off in Storyboard Pro, and there are several ways to export your boards when you're done. But what about when you want to IMPORT something to your panels? Here are a couple of easy Quick Tips ...Read More »
Answer to Gears By Ko Maruyama I got a few questions about how the shape layers work, why the boolean operation does what it does in the shape layer, and specifically how to make the hole in the middle of the gear. Well, I got enough email questions about it that I figured it was worth a tutorial explanation. So here it is. ...Read More »
Manga Studio 4 and website By Ko Maruyama It has been almost 3 years since I first tried manga studio 3.0 for the PC. At that time it had just been ported from Japan's Comic Studio. Although there were two versions offered by E. frontier, both were extremely feature rich, and required some experience. Now you can get training and online assistance at manga studio online. ...Read More »
Macworld Digital Art Gallery starts now By Ko Maruyama Digital artists of all backgrounds are invited to submit original works of art that have been created or enhanced using Mac hardware or software tools. Submitted works will be considered for the opportunity to be selected as one of 30 final images that will be displayed to thousands of Macworld attendees. ...Read More »
Photoshop CS3e: Halloween Cross Part 3 By Ko Maruyama If you have Adobe's Photoshop CS3 Extended, you can import 3D models from other applications. If there are 3D models in a Photoshop CS3e project, you can open up the textures and modify them to suit the project at hand. You can also apply photographic elements to surfaces of your model by changing the transfer mode or opacity. Maybe you want to add it full tilt, it's up to you. ...Read More »
Photoshop CS3e: Halloween Cross Part 2 By Ko Maruyama If you have Adobe's Photoshop CS3 Extended, you can import 3D models from other applications. If there are 3D models in a Photoshop CS3e project, you can open up the textures and modify them to suit the project at hand. You can paint just as you would on any smart object project. All of the tools are at your disposal. ...Read More »
Photoshop CS3e: Halloween Cross Part 1 By Ko Maruyama If you have Adobe's Photoshop CS3 Extended, you can import 3D models from other applications. If there are 3D models in a Photoshop CS3e project, you can open up the textures and modify them to suit the project at hand. The first thing you need to do is identify the mappinig areas. ...Read More »
3D in Photoshop: Simple Religious Icons Part 2 By Ko Maruyama Manipulating the texture on a 3D object within Photoshop CS3 is really easy. If you know how to use the tools in Photoshop, there's really no limit to what you can do with a 3D material. Like a smart object, the 3D material is just an embedded Photoshop document. In Part 2, I check out other models which aren't as easy to break down as the geometry in the cross. ...Read More »
3D in Photoshop: Simple Religious Icons Part 1 By Ko Maruyama Manipulating the texture on a 3D object within Photoshop CS3 is really easy. If you know how to use the tools in Photoshop, there's really no limit to what you can do with a 3D material. Like a smart object, the 3D material is just an embedded Photoshop document. In Part 1 I just wanted to introduce you to the idea of slapping color onto a model with some additional elements. ...Read More »
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