The Pixel Lab By Ko Maruyama For several years, owner and designer Joren Kandel has been posting beautiful 3D models on his website: The Pixel Lab. In addition to several free models that are routinely posted on the website, The Pixel Lab has recently offered a bundle of wonderfully detailed 3D objects that will allow you to create a shopping scene. ...Read More »
DAZ3D Prints By Ko Maruyama DAZ 3D software has been an affordable and easy way for people to begin exploring 3D models and creating beautiful scenes quickly. Now, DAZ is offering a way to get 3D characters from your screen to your hand. 3D prints of models built within the Genesis 2 system are supported. Printed people (and a dragon) for people who print. ...Read More »
Cinema 4D R16 Motion Tracker Run-Through By Stephen Schleicher CINEMA 4D Studio is the very best that MAXON has to offer for professional 3D artists. If you want to create advanced 3D graphics but need a helping hand to ensure you create jaw-dropping graphics quickly and easily, then this is the choice for you. In this tutorial Stephen Schleicher runs through the new Motion Tracker in Cinema 4D R16, and shows how you can track 3D objects into your shot without the need of an additional application. ...Read More »
MAXON'S NEWEST By Ko Maruyama Once you learn a piece of 3D software, it?s hard to switch into another piece of software. The language of good 3D design and animation doesn?t change, but the interface and toolset does change when you switch between software packages. However, switching between something your comfortable with and CINEMA4D is even easier now. So making the transition between what you?re using now and R16 doesn?t have to be an On/Off operation. ...Read More »
NOTA Effectors By Ko Maruyama As a motion graphics artist - most of the time you're going to be moving the clones you generate with the CINEMA4D Cloner Object. NOTA Effector is going to make that much easier. NOTA Effector being a standard Module can be used with all Mograph tools as PolyFX, Fracture, Cloner and similar. ...Read More »
MAXON at IBC By Ko Maruyama IBC is kicking off in Amsterdam on September 11. And with it, starts the annual convention for European broadcasters and digital entertainment content creators. This September date comes on the heels of MAXON's release of R16, their newest version of CINEMA4D. If you're at IBC 2014, you can see R16 presented in person. ...Read More »
Quick Sketching with Ron Husband By Ko Maruyama The first thing you should know about this book is that Ron Husband is not only a great teacher but an amazing animator who has worked on several movies, including Beauty and the Beast, The Fox and the Hound, The Black Cauldron, The great Mouse Detective, The little Mermaid, Aladdin, The Lion King and others you might share on your favorites list too. ...Read More »
Modbook: A 15.4" Macbook Pro By Ko Maruyama Way back in 2009, we had a 4 day hands on session with Modbook's (Axiotron) offering. Then, it was a 15" modbook. Granted, the Macbooks that were available then weren't nearly as powerful as the low end machines we have today. And, in 2009, the touch alternatives weren't great. Five years later, Modbook Inc. comes back with a brand new proposition: A Modbook from a Macbook Pro 2.8GHz quad-core Intel Core i7 monster with 32GB RAM and 2TB of storage. ...Read More »
MAXON CINEMA4D R16 By Ko Maruyama My interest in MAXON is no mystery. As a motion graphics animator in Hollywood, working in several major promo design and VFX houses, I?ve seen CINEMA4D become a staple in designers' pipelines. Each time a new version of CINEMA4D is released, 3D motion graphics designers and VFX artists get excited to see what MAXON has in store for us. This year, R16 offers us a lot to be excited for. ...Read More »
Lightwave3D & OctaneRender together By Ko Maruyama When SIGGRAPH comes around each year, new users and old alike look for the special offers that are often presented by brand new software companies, poised to lure visual effects artists to their program. This year, NewTek offers a huge bundle that includes a license for OTOY?s Octane Render 2.0 software. ...Read More »
SIGGRAPH 2014 Education from NextLimit By Ko Maruyama Although there has recently been a huge evolution in user interface, making RealFlow 2014 more user friendly than ever, NexLimit?s RealFlow is a very powerful liquid and gas simulation engine, as well as a dynamic rigid and soft body engine. With the announcement that Next Limit is offering licenses to schools, students will have a chance to start adopting it into their pipeline while in school. ...Read More »
Ripple Creative Group Turns to NVIDIA Quadro and PNY Communicating what's in the mind's eye of an architect or interior designer can be daunting, especially for large, unusual, or groundbreaking projects. Ripple Creative Group has built its business around visualizing building and real estate projects in such exquisite and accurate detail that anyone can see what the built project will actually look like. Their latest project, using one massive file for design and edits, not only let Ripple achieve the 100% paperless design/build process criteria for the ABC Green House virtual tour, it completely revamped the way they work, establishing a more efficient graphics pipeline that has become their new standard. ...Read More »
iStopMotion for iPad By Ko Maruyama Last year, I wrote about the fun application called iStopMotion by Boinx.com. In returning to iStopMotion on iPad, I'm glad to see that the app has gone through many changes and upgrades. Most recently, Boinx has announced the ability to export up to 200 frames in an animated GIF! It's not only a fun application to have as an animator, but it's a teaching opportunity too. When I teach older animation students, they usually understand the importance of timing and number of frames per second. At home with my kids, iStopMotion for iPad is a fun way to craft stories and express creativity. For both older students and young kids, iStopMotion is an accessible way to start making stop motion animations right away. ...Read More »
INSIDE LOOK AT "FREE BIRDS" Effects Supervisor Walter Behrnes has worked in visual effects for the film industry for over ten years. He has worked on such features as "The Ant Bully," "The Spy Next Door" and "The Spiderwick Chronicles," as well as the direct-to-DVD features "Open Season 2" and "Open Season 3." From Relativity Media and Reel FX Animation Studios, "Free Birds" is the first theatrical full-length computer-animated film to be made at the award-winning Reel FX studios in Dallas, Texas. "Free Birds" tells the story of two turkeys from opposite sides of the tracks who much put aside their differences and team up to travel back in time to change the course of history and get turkey off the Thanksgiving menu for good. ...Read More »
Q&A with MONIKA SAWYER Monika Sawyer has specialized in creating the feather and fur on animated characters for many years. She first carved out this very unique position working as a fur and feathers specialist on a variety of animal characters for such animated films as the Ice Age series, Rio and Horton Hears a Who!, where she first met and worked with Free Birds director Jimmy Hayward. From Relativity Media and Reel FX Animation Studios, Free Birds is the first theatrical full-length computer-animated film to be made at the award-winning Reel FX studios in Dallas, Texas. Free Birds tells the story of two turkeys from opposite sides of the tracks who much put aside their differences and team up to travel back in time to change the course of history -- and get turkey off the Thanksgiving menu for good. The film opens nationwide on November 1st. ...Read More »
A Look Inside Free Birds 3D Production It was no simple "turkey trot" for the Free Birds crew that was tasked with bringing feathered characters to life for the big screen. First and foremost, the challenge was to make turkeys - which are not typically considered the most attractive of birds -- look appealing. Writer/director Jimmy Hayward contends, "It was important for the audience to care about our turkeys and believe that they could actually be thrown into a big sci-fi adventure. But first we had to make sure the audience would want to look at them for the length of a feature film." ...Read More »
Grabbing motion with iPiSoft By Ko Maruyama This weekend, I jumped into putting together a motion capture PC. It?s nothing big, but the right amount of gear to get the motion capture portion of the workflow done. I?ll be using Microsoft Kinect cameras in conjunction with iPiSoft?s software to capture the data ? from there, anything is possible. ...Read More »
Free Webinar: Creating Custom Facial Rigs in Anime Studio Pro 9 Join Vern in this 1-hour webinar as he shows you how to create your own facial control rigs to animate the faces of your characters in Anime Studio Pro. Learn how to build simple controls for opening and closing the eyes, and for animating the eyebrows. These control rigs will allow you to animate features such as these both separately and/or together. ...Read More »
MAXON's CINEMA 4D R14 By Ko Maruyama In Los Angeles and New York, motion graphics animators have seen year over year dominance and adoption of MAXON's flagship software CINEMA 4D. Their newest release offers users improved feature sets and new tools to create 3D models and animation even easier than before. ...Read More »
iPiSoft Motion Capture By Ko Maruyama Many of you at E3 have already started to fill out your shopping list with the newest titles for your gaming time, but there is more software that will let you take advantage of your gaming hardware. Make your own movies with your Microsoft Kinect or multiple Sony PS Eye cameras. iPiSoft makes motion capture software that allows you to translate your acting into a 3D character. ...Read More »
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