PART 3: Roadtrip Post Production Tips By Ko Maruyama It's summertime, and, for some, that means that it's time for a roadtrip. A roadtrip is a big adventure, and like other events that are meaningful to us, we wanna share them - at least with friends & family. Unfortunately, recreating the same experience is impossible, but you can create great video travelogues with your iPhone and Premiere Clip. Here are my top five tips for sharing your trip with friends and family. ...Read More »
Xsens MVN Wearable Motion-Capture Systems By Ko Maruyama A few years ago, I saw a projection show by Skrillex that featured motion capture. It was XSENS mocap, specifically an MVN Suit that allowed him to move and perform characters that became part of his stage presentation. The MVN is a full body suit that includes several small trackers in the suit that allows your actor to move quickly/easily. The Awinda system gives you the ability to record wirelessly too. The data then goes right to Maya. (Max/Houdini/C4D too). Xsens is used for all kinds of capture, from scientific to gaming. It's also been used for feature films, including the first Ted and now Ted 2. ...Read More »
Adobe Stock for CreativeCloud By Ko Maruyama Adobe announced their new updates to CreativeCloud 2015 today, and with it comes a whole slew of upgrades to applications that professionals rely on for their daily workflows. Professionals also frequently rely on stock material to incorporate into their projects. Now Adobe will provide opportunities to find and purchase stock materials directly from within the applications you're using. ...Read More »
Adobe CC2015 By Ko Maruyama Adobe launches the latest and greatest update to their suite of applications in Creative Cloud. One of the benefits of Creative Cloud subscriptions is the ability to have access to all of the necessary tools in a digital creation pipeline. The Adobe workflow allows you to complete your creative projects from start to finish, on multiple devices, for multiple audiences - all without going too far from the family of applications. ...Read More »
AnimeStudio Pro 11 By Ko Maruyama There are many types of animation software out there, but Anime Studio has two tiers of character animation software that will let help you bring your creative to life easily and dynamically. The entry level application is called Debut, but when you?re ready to step up your game, Anime Studio Pro will give you the tools you need. The latest release comes with some nice upgrades and new features that will let you get there faster and easier. ...Read More »
KUNG FURY By Ko Maruyama Using Autodesk 3D modeling, animation and digital sculpting solutions, Fido created and refined dynamic 3D assets and scenes to bring Sandberg's 80's cop drama homage to life. To watch the film for free, visit: https://www.youtube.com/watch?v=bS5P_LAqiVg . ...Read More »
Digital Juice Pro Announced By Ko Maruyama You may have remembered when we wrote about this a few months back. Digital Juice was offering these programs for $99 off. However, at only $99 more, these one time memberships are still a great deal. ...Read More »
Anime Studio Debut 11 By Ko Maruyama Smith Micro software has just released their newest version of Anime Studio Debut. It is an amazingly robust piece of software for the beginner or hobbiest animator. Although Anime Studio Debut is priced for the beginner, the new feature set has tools that will allow you to create professional looking animations. ...Read More »
Adobe acquires Mixamo By Ko Maruyama Mixamo recently launched the new version of its portal and service that allows 3D artists the ability to select from a huge library of actions and quickly rig their characters. I should know, I?ve used Mixamo for a project with great success - in a matter of minutes, my character was rigged and dancing. Today?s news by Adobe (see below) was a bit of a surprise. Today, Adobe announced that they are acquiring Mixamo. ...Read More »
iPiSoft sponsors The Mocap Vaults By Ko Maruyama Recognizing the growing need for today's professional actors, directors and producers to learn the unique challenges behind working with motion capture technology, iPi Soft, makers of the leading markerless motion capture technology iPi Motion Capture, has partnered with The Mocap Vaults, an educational resource that offers both online tutorials and live workshops in Los Angeles, Canada, London, and other European cities. ...Read More »
AJA Try CION By Ko Maruyama Announced at last year?s NABShow, the AJA CION camera is a beautiful piece of hardware for any serious shooter. The production camera handles like camera operators would expect. ...Read More »
Premiere Clip to CreativeCloud By Ko Maruyama Your mobile device is an awesome way to start working on a small visual project because you often have it with you all the time. The great part about PremiereClip is that you can shoot, edit, and upload right from your phone or tablet. The ability to edit, do some amount of post work, and quickly share it is the HEART of PremiereClip. However, if you have a CreativeCloud subscription, you can take the project that you just edited with your finger into a more substantial NLE. ...Read More »
Quicktake: Adobe PremiereClip By Ko Maruyama Last week, I had the opportunity to put Adobe's PremiereClip through some paces. Although it wasn't a completely rigorous testing, it was enough to get a clear view of what the application was capable of, it's pros and cons, and create some mildly entertaining news pieces during the biggest broadcast event of the year. ...Read More »
GPU Beast at NABShow By Ko Maruyama Now that we're looking at even more definition at this year's NAB, and 4K monitors already a standard, it's a good thing that NVIDIA is stepping up to raise the bar on what to expect from a video card. Not only are we using GPU to drive our monitors, but we're using GPU more and more to power our video graphics renders. Production and Post Production professionals will be looking at NVIDIA closely at next week's NABShow. Their new NVIDIA Quadro M6000 is professional graphics card in beast mode. ...Read More »
Jeff Foster speaks @NABShow By Ko Maruyama Our friend Jeff Foster will be speaking at NABShow next week to talk about drones. If you know Jeff, or his work, you know that he's interested in both production and post production. He is always helpful and excited to teach people about new techniques and technologies. ...Read More »
Ollo Clip Telephoto By Ko Maruyama Back to the well. It's like potato chips: so good, you can't stop. Olloclip telephoto for iPhone 6 will keep you shooting. What started out as one lens for our production (the 4:1) has turned into more. Shooting with your iPhone 6 is so much better with great optics. The telephoto lens from OlloClip isn't just a zoom, it?s a physical lens - which means a much better picture than digital zoom. ...Read More »
Rampant Design's 4KFree By Ko Maruyama Many companies gear up for NAB SHOW by offering free chotchkies or swag in the form of Tshirts, bottle openers, arm rests, or other items that production and post production teams use. Rampant has decided to launch their 4KFree initiative. Stock footage is something all editors can use. ...Read More »
Road to NAB 2015 By Ko Maruyama This year, a small team and I will be trying something completely different. Rather than relying on the heavy duty gear that we've used in the past, our production is shifting to mobile. Completely mobile. That means iPhones and iPads. It means we can deliver quickly, but the smaller gear is also more difficult to control and protect. ...Read More »
Image Engine Tames "Chappie" Renders with PipelineFX's Qube! By DMN Staff Writer Image Engine was the primary VFX facility on "Chappie", so we were tasked with all the fight sequences, hard-surface character creation, live action animation, comps and lighting jobs that Neill Blomkamp and Sony Pictures requested. Our team consisted of about 150 people working out of the Vancouver office for about a year and half. ...Read More »
Motion Capture x 3 By Ko Maruyama The aptly named iPi Soft upgrade now stands at version 3. It's not just the iteration that follows 2, but it captures up to 3 people at once. Using multiple cameras (up to 16 USB cameras or multiple Kinect 2 sensors), the software allows you to capture and edit motion data on your PC. Later, you can export the data to your favorite 3D software to use as animation data. ...Read More »
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