Adobe Elements 15 By Ko Maruyama We are outfitted with hardware that allows us to capture photos and video easier than ever before. As a result, we're gathering more visual everywhere we go. Adobe Elements 15 makes sorting, editing, and sharing the favorites of our collections even better than before. ...Read More »
PNY`s Siggraph 2016 Event Wrap Up At SIGGRAPH 2016, PNY demonstrated how NVIDIA Quadro GPUs are revolutionizing next-generation professional VR workflows. NVIDIA Quadro GPUs offer low-latency VR rendering, scalable performance and synchronization across multi-GPUs. Available from select PNY Partners, Iray Certified Rendering Systems showcased how Quadro multi-GPU support provides performance scaling for even the most demanding models or scenes in a digital workflow or production pipeline. ...Read More »
Hawaiki Keyer releases a new plugin for Final Cut Pro By Ko Maruyama Hawaiki Keyer 3 is a simple chroma keyer for Final Cut and Apple Motion artists who want a simple solution for lifting their subjects from greenscreens. The new keyer from Hawaiki includes several features that will be important to any editor/compositor, most notably features that will allow editors to control light wrap transfer modes. ...Read More »
Pixel Squid: New Rubble By Ko Maruyama PixelSquid, a company built by the same creatives behind TurboSquid, offers amazingly easy ways to add 3D objects from an existing library to your Adobe Photoshop compositions. If you don't have Photoshop, there's an iOS app that allows you to add 3D objects on your iPhone! ...Read More »
Muzzle Flash and Smoke By Ko Maruyama Many compositors rely on stock media to complete their visual effects work. Having larger libraries offer potential for diverse types of VFX elements in a single project. Rampant Design has teamed up with FilmRiot and Triune to produce a new library for filmmakers ...Read More »
New Rendering Potential for CINEMA4D By Ko Maruyama There are so many options for rendering your 3D scenes. Most 3D applications come with options included, but the opportunity to render with a dedicated piece of hardware and/or software provides some amazing capabilities that only a specific render technology can offer. MAXON's agreement with NVIDIA will create additional creative possibilities for CINEMA4D artists. ...Read More »
Pixar's Universal Scene Description By Ko Maruyama With this initial release, Pixar is opening up its development process and providing code used internally at the studio. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a high-performance preview renderer capable of interactively displaying large data sets. ...Read More »
Clip Studio Paint By Ko Maruyama Smith Micro Software announced a new release of Manga Studio┬«, which now includes frame-by-frame animation features and a rebrand to Clip Studio Paint┬«. ...Read More »
REEL TALK RETURNS TO HOLLYWOOD By Ko Maruyama Continuing to give back to the community of motion graphics and visual effects artists in the Hollywood area, Benjamin Budzak is hosting his annual review and critique of demo reels. With special guest Ryan Summers, they help artist get the most out of their past work so they can find new work. ...Read More »
Rascali Releases VR Episodic Trailers By Ko Maruyama Are you as excited to see more VR content being created as I am? Rascali is delivering new projects with "Raven" and "Storybox." ...Read More »
Facilis at NAB By Ko Maruyama One of the studios I lead for recently switched to FACILIS TECHNOLOGY for their storage upgrade. It's obvious that studios are going to need more space as video footage continues to require more space and faster connections. Despite some bumps, I was glad to get quick feedback and news while at the show. Here's what Facilis Technology has in store from NABShow... ...Read More »
Digital Anarchy gop flicker removal By Ko Maruyama Jim Tierney from Digital Anarchy discusses how to fix certain artifacts that arise from compressing video. The tutorial also allows users to download the drone footage to see the correction that his plugin provides. ...Read More »
Adobe Unveils Breakthroughs in Video and Film Production By Ko Maruyama Next week, NABShow will offer many new solutions for production and post production in the broadcasting world. Ahead of that avalanche of news, Adobe has made an early announcement of their own. New products in their CreativeCloud lineup for video users. ...Read More »
Cineversity VR Plugin By Ko Maruyama Cineversity Releases New CV-VR Cam Plug-in and Tutorials to Streamline Cinema 4D Workflow for Virtual Reality ...Read More »
iPi Soft Helps Mobile Content Developer AWE By Ko Maruyama History buffs who have wondered about witnessing great moments in time are one step closer thanks to Toronto-based mobile content developer AWE, that used iPi Motion Capture, the leading markerless motion capture solution developed by iPi Soft, to create a one-of-a-kind virtual reality experience ...Read More »
Poser 11 & Poser Pro 11 By Ko Maruyama Smith Micro's Poser Pro has been a powerful character 3D animation tool for both professionals and hobbyists. Its toolset is easy enough to get started with, yet deep enough to allow professionals to get the nuanced performances that they want for animation and illustration work. The creative enhancements and workflow tools make both Poser 11 and Poser Pro 11 a fantastic update to Smith Micro's accessible character animation software. ...Read More »
Red Giant Trapcode Suite of Tools By Ko Maruyama Trapcode's design and animation tools have been an indispensable part of the motion graphics and compositor's tool set for years now. Trapcode Suite offers updates to some of the tools that you may already have in your arsenal, and boasts a brand new plugin that brings opportunity to create new 3D visuals. ...Read More »
PIXELSQUID By Ko Maruyama PixelSquid? You may know TurboSquid - Yeah, same team. But this time, the new team is offering resources for the 2D artist who is interested in finding 3D objects to use in their compositions. If you've ever wanted to use a 3D object in your Adobe Photoshop composite, but just didn't have the chops (or time) to make the 3D object happen, this (extension/service) is perfect. PixelSquid has taken out all of the complexity of modeling, lighting, layering, and rendering 3D, and delivers a truly 3D object that you can easily customize for your Photoshop workflow. ...Read More »
THE NINE OLD MEN By Ko Maruyama Chances are, if you?re an animator, you?ve heard about the nine old men from Disney as told in a way that might seem like a folktale. Andreas Deja and Focal Press have crafted a book that takes you on an inspiring ride through the wonderful world of The Nine Old Men and their techniques. But even more than simple rules and technique, the book illuminates the personality and character that each artist brought to the table. ...Read More »
Automatic Duck is back By Ko Maruyama For a long time, there were three camps of desktop NLE editors. Avid, Final Cut, PremierePro. They didn't talk to each other, and outside of Adobe's own PremierePro, they talk to After Effects. Then, Automatic Duck came along to allow editors to bring their edits into a project that allowed After Effects artists to bring the edits and media into their timeline easily. And now, after a brief hiatus, Automatic Duck Ximport AE allows you to bring your Final Cut X easily into After Effects with much more than just media and duration. ...Read More »
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