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NOTA EffectorsNOTA for MAXON's CINEMA4D is back
NOTA for MAXON's CINEMA4D is back
In 2005, Renato Tarabella was creating a plugin for CINEMA4D that would allow you to bend your geometry along a spline. Path Deformer for C4D was around long before Spline Wrap and filled a gap that mograph artists were looking for. Now, NOTA Effectors picks up, creating a new controls over your cloned objects with lots of design potential.
NOTA Effector is a new effector for MoGraph.
As a motion graphics artist - most of the time you're going to be moving the clones you generate with the CINEMA4D Cloner Object. NOTA Effector is going to make that much easier. NOTA Effector being a standard Module can be used with all Mograph tools as PolyFX, Fracture, Cloner and similar. All clones managed by MoGraph can be controlled by NOTA Effector and all effectors of MoGraph can be used with NOTA Effector, included Dynamics. All effector parameters, as curves, can be customized while the animation runs. The ultimate goal of NOTA Effector, at the end of the animation, is to return the objects to the starting position, animating each entity included in the clone fixing a duration time and a step. All clones have a living time, that is the time while they are moving.
NOTA (Not Only Text Animator) was an appropriate name for the plugin at the time because there were so many obvious applications for text animations. The same is true for NOTA Effectors - this is a plugin for much more than text alone. As with his past creations, Renato has offered a LITE version of the plugin for you to try out.
The LITE version is going to get you hooked on the potential that NOTA Effector starts to demonstrate. If you're a veteran CINEMA4D user, you will recognize that this effector can be applied to cloners.
YES, I will get a full license to break down more of this plugin, but I wanted to share the lite version with you first - because this is what you may want to try out before you commit 60Euros (about $75US).
LITE will speak for itself, especially if you're creating motion graphics where you'll need to animate LOOPING ANIMATIONS, SEAMLESS ENVIRONMENTS, ENDLESS HORDES OF CLONES.
Check it out here: http://renato-tarabella.com/product/nota-effector/
All curves inside NOTA Effector go from the start reference to the end position of each clone so will be easier to change completely the animation and you do it with a few clicks. From the beginning to the end of the animation, each entity can be controlled in the rotation, positioning and scale by using some effects as Offset, Random, Spline, Oscillator, Sort and kerning. Also you can change the internal MoGraph Colors for all entities managed by MoGraph.
This panel is focused to manage the objects in terms of position/scale/rotation in order to transform and move them (defining speed and step) and also allows to add others effects described in detail in NOTA Effector Tabs. The offset controls will help you control procedural animations' start/stop times.
If you use the MoGraph Module you'll want to get NOTA Effector. It expands the abilities to create procedural animations quickly and easily. NOTA Effector Plugin is the result of Renato's 20 years of experience in the Motion Graphics on Italian Network television.
Download NOTA Effector LITE, and see the potential that waits for you. I'm sure you'll be interested in upgrading to the full plugin soon. I will write more about it soon. It makes clone animation easy, allowing you to make more iterations before you need to render.
Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Keywords:animation artist, maxon, 3D Cinema4d, mac, fine art, editorial, edit, animation, photograpy, sketch, drawing, gesture, daily practice, creative, gopro, HERO
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