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Motion Capture x 3iPi Soft Motion Capture version 3 captures 3 people at once
Motion Capture x 3
iPi Soft Motion Capture version 3 captures 3 people at once
The aptly named iPi Soft upgrade now stands at Version 3. It's not just the iteration that follows 2, but it captures up to 3 people at once. Using multiple cameras (up to 16 USB cameras or multiple Kinect 2 sensors), the software allows you to capture and edit motion data on your PC. Later, you can export the data to your favorite 3D software to use as animation data.
Today iPi Soft announced groundbreaking performance enhancements to iPi Motion Capture Version 3.0, the company's advanced line of markerless motion capture technology. The latest updates include new distributed recording functionality that sets a standard for capturing synchronized video by providing up to 16 USB camera support or multiple Kinect 2 sensors recorded onto multiple PCs during the same motion capture session. Additionally, the ability to track three actors simultaneously gives professional users working in film, TV, videogame development and beyond, a powerful and efficient motion capture tool.
Enabled by its proprietary iPi Recorder software, the new distributed recording feature configures a single computer to record up to 8 USB cameras or a single Kinect 2 sensor. With additional computers, users can add up to 16 USB cameras or four Kinect 2 or Kinect sensors. The software, which merges all of the mocap data into a single file, is used in conjunction with iPi Mocap Studio for tracking up to three actors simultaneously. Its ability to analyze multi-camera (or Kinect sensors) video recordings, using standard PC desktop or laptop computers offers creative professionals a cost effective solution to track 3D human body motions and produce 3D animation.
In addition, the use of more cameras or sensors to capture the multi-actor performances minimizes tracking errors typically caused by occlusion (when body parts are not captured properly), resulting in improved tracking accuracy and reliability, as well as a faster and more accurate production process.
?The new distributed recording feature in iPi Motion Capture 3.0 offers customers significant workflow options to meet the growing complexity of today's motion capture performance requirements without a bottleneck,? Michael Nikonov, iPi Soft's Founder/Chief Technology Architect, says. ?The increased camera support and improved tracking reliability is a boon to our professional users with dedicated studio space looking to capture complex motion such as sports moves, fight sequences or choreographed dance.?
Nikonov notes that the common misunderstanding is that using professional high-definition cameras is a must for accurate motion tracking. ?That is true for marker-based systems, but for markerless mocap solutions like ours, high resolution is not that crucial. Inexpensive USB cameras or Kinect sensors can achieve the same accuracy at a fraction of the cost of a marker-based system.?
New Feature Highlights in iPi Motion Capture V 3.0:
The new capabilities now available in iPi Motion Capture Version 3.0, include:
? Ability to record mocap data with up to 16 Sony PS3 cameras or up to 4 Kinect 2 sensors
? Track performance of up to three actors simultaneously
? Camera support in Basic Edition has increased from four to six
? Improved tracking accuracy and reliability due to reduced occlusion
? Reduced hardware requirements due to ability to use several laptops/desktops for recording
? Flexible and cost effective workflow ? functionality compatible with inexpensive off-the-shelf
PC laptops or desktops
Pricing and Availability:
iPi Motion Capture V 3.0 is available on a subscription-based pricing model. Prices range from $45.00 to $1,195.00 depending on the version of software (Express, Basic, Pro) and duration of subscription. Basic edition provides support for up to 6 Sony PS3 Eye cameras or 2 Kinect sensors, and tracking of one or two actors. The Pro version features full 16-camera / 4 Kinect sensors capability and can track of up to 3 actors. A free 30-day trial for Version 3.0 is available here: http://ipisoft.com/download/
In line with today's announcement, iPi Soft is also supporting an increase in the number of cameras supported in its iPi Mocap Basic Edition from four to six and has lowered the price 30 percent, providing added performance to a wider audience at a more attractive cost.
Additional details about iPi Soft 3.0 and multi-tiered subscription pricing can be found here: http://ipisoft.com/store/version-3-0/
Demo video: http://www.youtube.com/watch?v=lGg-fAhaWkk
About iPi Motion Capture
iPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns. It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras.
The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA.
About iPi Soft:
Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. The company's software is used by creative professionals and prosumers around the world to digitize the movement of a human skeleton, rendering it expressive in 3D characters for video games, computer generated films, as well as for medical, military and other applications. For additional information, on iPi Soft, product pricing, product configurations or a 30-day free trial please visit, http://www.ipisoft.com.
All trademarks contained herein are the property of their respective owners.
Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
Related Keywords:animation, Mac, CreativeMac, maxon, SIGGRAPH, C4D, 3D, ipisoft, animationartist
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